{"FieldMAP":{"Setting Up Your GPS":[{"title":"Garmin GPS60 Series","id":"11","description":"Set GPS mode to normal\r\n\r\nThere are several modes your GPS can run under: Normal, Battery Saver, GPS Off and Demo. It is important that you have the GPS set to \"Normal\" while mapping, as this setting updates your location most frequently, and your points will be more accurate than in Battery Saver mode.\r\n\r\nTo set your GPS to normal mode:\r\n\r\n1. Power on your GPS\r\n\r\n2. Press MENU to get to the main menu screen (you may need to press MENU twice to quickly get to the menu screen)\r\n\r\n3. Navigate down to \"Setup\" and press ENTR\r\n\r\n4. Press ENTR while the \"System\" icon is highlighted\r\n\r\n5. Make sure that it says \"Normal\" beneath the \"GPS\" heading (at the top). If it doesn't, press ENTR while the \"GPS\" heading is highlighted and then select \"Normal\" and press ENTR again.\r\n\r\n6. Press PAGE or QUIT to exit the system menu.\r\n\r\nSet track recording mode\r\n\r\nThe track recording method should be set to \"Auto\" and \"Wrap when full\" must be turned off.\r\n\r\nTo set the track recording mode steps:\r\n\r\n1. Press MENU twice to enter the main menu.\r\n\r\n2. Using the rocker pad, make sure that \"Tracks\" is selected and press ENTR.\r\n\r\n3. Using the rocker pad, press downwards to highlight \"Setup\" and press ENTR.\r\n\r\n4. If \"Wrap When Full\" has a tick next to it, while \"Wrap When Full\" is highlighted, press ENTR to remove the tick.\r\n\r\n5. Make sure that \"Record Method\" is set to \"Auto\". If it is not, use the rocker pad to highlight the setting, press ENTR. Using the rocker pad highlight \"Auto\" then press ENTR again.\r\n\r\n6. Press QUIT twice to get back to the main menu.\r\n\r\nClearing the Memory\r\n\r\nBefore you start mapping a farm, you need to clear the GPSs memory. This means that no previously saved track logs or waypoints will be loaded onto your computer, which could be confusing when it comes to drawing your fields.\r\n\r\nClear entire memory\r\n\r\nThe easiest way to get started is to clear the entire memory at once:\r\n\r\n1. Press the PAGE button until the trip computer page shows up (the page that shows your speed, elevation, odometer, etc)\r\n\r\n2. Press MENU\r\n\r\n3. With \"Reset\" highlighted, pres ENTR\r\n\r\n4. Using the rocker pad, navigate to \"Select All\" then press ENTR\r\n\r\n5. Using the rocker pad, navigate down to \"Apply\" then press ENTR\r\n\r\n6. Select \"OK\" then press ENTR.\r\n\r\n7. The memory is now clear and you can go straight to section 3 \"Recording points\"\r\n\r\nClear the Track Log\r\n\r\n1.Press MENU twice to get to the main menu.\r\n\r\n2.Using the rocker pad, navigate to \u2018Tracks\u2019, press ENTR.\r\n\r\n3.Select \u2018Clear\u2019 and press ENTR.\r\n\r\n4.When the confirmation dialog box comes up, use the rocker to highlight \u2018Yes\u2019 and press ENTR.\r\n\r\n5.Your track log will now be cleared.\r\n\r\nDelete individual saved tracks\r\n\r\nIf you are not still in the Tracks menu from the step above;\r\n\r\n1.Press the MENU button to show the main menu page.\r\n\r\n2.Press ENTR on the \u2018Tracks\u2019 icon\r\n\r\nThen follow these steps to delete each individual saved track:\r\n\r\n3.Using the rocker pad, press down to highlight the track you wish to delete\r\n\r\n4.Press ENTR on the highlighted track you wish to delete\r\n\r\n5.Using the rocker pad, highlight \u2018Delete\u2019 and press ENTR.\r\n\r\nDelete Waypoints\r\n\r\nThis will delete ALL waypoints from your GPS. You should have downloaded any points you want to keep to your PC, as waypoints will not be recoverable after they have been deleted. To remove all waypoints:\r\n\r\n1.Press FIND to show the waypoints menu page\r\n\r\n2.With \u2018Waypoints\u2019 highlighted press ENTR\r\n\r\n3.Press MENU then using the rocker pad scroll down to \u2018Delete\u2019 and press ENTR\r\n\r\n4.Select \u2018All symbols\u2019 and then press ENTR\r\n\r\n5.Highlight \u2018Yes\u2019 and then press ENTR\r\n\r\nRecording Waypoints (or angle post)\r\n\r\nImportant note:\r\n\r\nIf you notice that the GPS is \u201cSearching the Sky\u201d or has located less than 3 satellites, the GPS will not triangulate your location or record your point accurately.\r\n\r\n1.While holding the GPS over the post, push the MARK Button. \r\n(Tip: we recommend that you hold the GPS over the post for several seconds before touching the MARK Button which will give a more accurate position.)\r\n\r\n2.Then select OK to save. The waypoint numbers will increment automatically each time you save a new waypoint.\r\n\r\nOr if it is a special feature that you want to remember later on toggle to the icon name ie.001. Select the \u2018Enter\u2019 button and rename.","video":"gps60.swf","category":"FieldMAP","section":"Setting Up Your GPS"},{"title":"Garmin Oregon & Dakota series","id":"13","description":"Clearing the Memory\r\n\r\nBefore you start mapping a farm, you need to clear the GPS memory. This means that no previously saved track logs or waypoints will be loaded onto your computer, which could be confusing when it comes to drawing your fields.\r\n\r\nClearing Saved Waypoints\r\n\r\nWhen starting off it is a good idea to delete any waypoint that may be already saved in the GPS\u2019s memory. You should have downloaded any points you have previously collected and wish to keep to your PC, as waypoints will not be recoverable after they have been deleted.\r\n\r\n1 (Oregon 200, 450 and 550, Dakota 10 and 20)\r\n\r\nTo remove all waypoints:\r\n\r\n1. Touch the \u2018Setup\u2019 icon.\r\n2. Then touch the \u2018Reset\u2019 icon.\r\n3. Then touch the \u2018Delete All Waypoints\u2019 icon.\r\n4. Then when prompted select the \u2018Yes\u2019 icon to delete all the waypoints stored in the memory of the GPS unit.\r\n\r\nClearing the Current Track Log\r\n\r\nTo clear the current track log:\r\n\r\n1. Touch the \u2018Setup\u2019 icon.\r\n2. Then touch the \u2018Reset\u2019 icon.\r\n3. Then touch the \u2018Clear Current Track\u2019 icon.\r\n4. Then when prompted select the \u2018Yes\u2019 icon to delete the current track stored in the memory of the GPS unit.\r\n\r\nSetting the GPS Mode to Normal\r\n\r\nThere are several modes your GPS can run under: \u2018Normal\u2019, \u2018WAAS\u2019, and \u2018Demo\u2019. It is important that you have the GPS set to \u2018Normal\u2019 while mapping, as this setting updates your location most frequently. If you are in a WAAS enabled area, you may set \u2018WAAS\u2019 on to achieve greater accuracy.\r\n\r\nTo set your GPS to \u2018Normal\u2019 mode:\r\n\r\n1. Power on your GPS.\r\n2. Navigate to \u2018Setup\u2019.\r\n3. Press \u2018System\u2019.\r\n4. Make sure that it says \u2018Normal\u2019 beneath the \u2018GPS\u2019 heading (at the top). If it doesn\u2019t, press \u2018GPS\u2019 and then select \u2018Normal\u2019.\r\n\r\nTurning the Track Log On or Off\r\n\r\n1. Touch the \u2018Setup\u2019 icon.\r\n2. Then touch \u2018Tracks\u2019.\r\n3. Then touch \u2018Track Log\u2019.\r\n4. Then select the \u2018Record, Do Not Show\u2019 or \u2018Record, Show On Map\u2019 icon to setup how you would like the track to be stored and displayed.\r\n\r\nRecording a Waypoint (Angle Post)\r\n\r\n1. While holding the GPS over the post, touch the \u2018Mark Waypoint\u2019 icon.\r\n2. Then touch the \u2018Save\u2019 icon. The waypoint numbers will increment automatically each time you save a new waypoint.\r\n3. If it is a special feature that you want to remember later on touch the \u2018Save and Edit\u2019 icon. This will allow you to edit the waypoint properties and enter an appropriate name for the waypoint.\r\n4. The waypoint is now recorded and you may proceed to the next angle in the fence line where you will repeat this process again.\r\n\r\nIf you notice that the bars showing the GPS accuracy have a red cross through them the GPS will not record your point accurately.\r\n\r\nThe \u2018red cross\u2019 means it could not lock onto any satellites. The easiest way to correct this is to turn the unit off then restart the unit once you are out in the field.\r\nYour GPS Set-up is complete! You may skip to Section 'Recording Points'.","video":"OregonDakota.swf","category":"FieldMAP","section":"Setting Up Your GPS"},{"title":"Garmin GPS 72h","id":"14","description":"Clearing the Memory\r\n\r\nBefore you start mapping a farm, you need to clear the GPS's memory. This means that no previously saved track logs or waypoints will be loaded onto your computer, which could be confusing when it comes to drawing your fields.\r\n\r\nClearing Saved Waypoints\r\n\r\nThis will delete ALL waypoints from your GPS. You should have downloaded any points you have previously collected and wish to keep to your PC, as waypoints will not be recoverable after they have been deleted.\r\n\r\nTo remove all waypoints:\r\n\r\n1. Press MENU twice to get to the main menu.\r\n2. Using the rocker pad, navigate to \u2018Points\u2019, then press ENTER.\r\n3. Press MENU.\r\n4. Using the rocker pad, navigate to \u2018Delete All\u2019, press ENTER.\r\n5. Select \u2018Yes\u2019 then press ENTER.\r\n6. Your waypoints will now be cleared.\r\n\r\nClearing the Current Track Log\r\n\r\n1. Press MENU twice to get to the main menu.\r\n2. Using the rocker pad, navigate to \u2018Tracks\u2019, press ENTER.\r\n3. Select \u2018Clear\u2019 and press ENTER.\r\n4. Select \u2018Yes\u2019 and press ENTER.\r\n5. Your track log will now be cleared.\r\n\r\nSetting the GPS Mode to Normal\r\n\r\nThere are several modes your GPS can run under: \u2018Normal\u2019, \u2018Battery Saver\u2019, \u2018GPS Off\u2019 and \u2018Demo\u2019. It is important that you have the GPS set to \u2018Normal\u2019 while mapping, as this setting updates your location most frequently.\r\n\r\nTo set your GPS to \u2018Normal\u2019 mode:\r\n\r\n1. Press MENU twice to get to the main menu.\r\n2. Using the rocker pad, navigate to \u2018Setup\u2019, then press ENTER.\r\n3. Using the rocker pad, navigate to \u2018Mode\u2019 and press ENTER.\r\n4. Select \u2018Normal\u2019 and press ENTER.\r\n5. Your GPS is now in \u2018Normal\u2019 mode.\r\n\r\nSetting Track Recording Mode\r\n\r\nThe track recording method should be set to \u2018Auto\u2019 and \u2018Wrap when full\u2019 must be turned off.\r\n\r\nTo set the track recording mode:\r\n\r\n1. Press MENU twice to get to the main menu.\r\n2. Using the rocker pad, navigate to \u2018Tracks\u2019, press ENTER.\r\n3. Press MENU.\r\n4. Select \u2018Setup Track Log\u2019 and press ENTER.\r\n5. Set \u2018Recording\u2019 to \u2018Stop when full\u2019 and \u2018Record Method\u2019 to \u2018Auto\u2019 then select \u2018OK\u2019 and press ENTER.\r\n\r\nRecording a Waypoint (Angle Post)\r\n\r\n1. While holding the GPS over the post, push and hold ENTER until the \u2018Mark Waypoint\u2019 screen comes up.\r\n2. With \u2018OK\u2019 selected, press ENTER to save. The waypoint numbers will increment automatically each time you save a new waypoint.\r\n3. If it is a special feature that you want to remember later on, toggle to the icon name (e.g.001) using the rocker pad. Press the ENTER button and rename to something appropriate for the feature.\r\n\r\nIf you notice that the GPS is \u2018Searching the Sky\u2019 or if it has located less than 3 satellites, the GPS will not triangulate your location or record your point accurately. In this case, wait for the GPS to lock onto more satellites before proceeding.\r\n\r\nYour GPS Set-up is complete! You may skip to Section 'Recording Points using your Handheld GPS'.\r\n\r\nCalculating Areas on the Garmin GPS72H\r\n\r\nThe area inside a track you have walked with your GPS can be displayed on your GPS. This step is not required for drawing your farm map, but is handy if you wish to calculate an area while out in the field.\r\n\r\nTo calculate an area on your GPS:\r\n\r\n1. If track recording has been turned off it needs to be set back to \u2018Wrap when full\u2019 (See \u2018Setting Track Recording Mode\u2019 to see how to do this).\r\n2. Press Menu twice to get to the main menu.\r\n3. Using the rocker pad, navigate to \u2018Tracks\u2019, then press ENTER.\r\n4. Clear the current track log by selecting \u2018Clear\u2019 and press ENTER, then select \u2018Yes\u2019 and press ENTER.\r\n5. Travel around the outside of the area you wish to calculate with your GPS.\r\n6. Select \u2018Save\u2019 and press ENTER to save the track you have just made.\r\n7. Select that saved track (It should appear just under the save button) and press ENTER.\r\n8. The area of that track will now be displayed, along with other information about that track.","video":"gps72h.swf","category":"FieldMAP","section":"Setting Up Your GPS"},{"title":"Garmin GPSMap 62s","id":"15","description":"Clearing the Memory\r\n\r\nBefore you start mapping a farm, you need to clear the GPS\u2019s memory. This means that no previously saved track logs or waypoints will be loaded onto your computer, which could be confusing when it comes to drawing your fields.\r\n\r\nClearing Saved Waypoints\r\n\r\nThis will delete ALL waypoints from your GPS. You should have downloaded any points you have previously collected and wish to keep to your PC, as waypoints will not be recoverable after they have been deleted.\r\n\r\nTo remove all waypoints:\r\n\r\n1. Select the \u2018Setup\u2019 icon. Press ENTER.\r\n2. Then select the \u2018Reset\u2019 icon and press ENTER.\r\n3. Choose the \u2018Delete All Waypoints\u2019 icon and press ENTER.\r\n4. When prompted select the \u2018Yes\u2019 icon and press ENTER to delete all the waypoints stored in the memory of the GPS.\r\n\r\nClearing the Current Track Log\r\n\r\n1. Select the \u2018Setup\u2019 icon and press ENTER.\r\n2. Select the \u2018Reset\u2019 icon and press ENTER.\r\n3. Select \u2018Clear Current Track\u2019 and press ENTER.\r\n4. When prompted select the \u2018Yes\u2019 icon and press ENTER to delete the current track stored in the memory of the GPS.\r\n\r\nSetting the GPS Mode to Normal\r\n\r\nThere are several modes your GPS can run under: \u2018Normal\u2019, \u2018Battery Saver\u2019, \u2018GPS Off\u2019 and \u2018Demo\u2019. It is important that you have the GPS set to \u2018Normal\u2019 while mapping, as this setting updates your location most frequently.\r\n\r\nTo set your GPS to \u2018Normal\u2019 mode:\r\n\r\n1. Power on your GPS.\r\n2. Press MENU to get to the main menu screen (you may need to press MENU twice to quickly get to the menu screen).\r\n3. Navigate to \u2018Setup\u2019 and press ENTER.\r\n4. Press ENTER while the \u2018System\u2019 icon is highlighted.\r\n5. Make sure that it says \u2018Normal\u2019 beneath the \u2018GPS\u2019 heading (at the top). If it doesn\u2019t, press ENTER while the \u2018GPS\u2019 heading is highlighted and then select \u2018Normal\u2019 and press ENTER again.\r\n6. Press PAGE or QUIT to exit the system menu.\r\n\r\nSetting Track Recording Mode\r\n\r\nThe track recording method should be set to \u2018Auto\u2019 and \u2018Wrap when full\u2019 must be turned off.\r\n\r\nTo set the track recording mode steps:\r\n\r\n1. Press MENU twice to enter the main menu.\r\n2. Using the rocker pad, make sure that \u2018Tracks\u2019 is selected and press ENTR.\r\n3. Make sure that \u2018Record Method\u2019 is set to \u2018Auto\u2019. If it is not, use the rocker pad to highlight the setting, press ENTR. Using the rocker pad highlight \u2018Auto\u2019 then press ENTR again.\r\n4. Press QUIT twice to get back to the main menu.\r\n\r\nTurning the Track Log On or Off\r\n\r\n1. Select the \u2018Setup\u2019 icon.\r\n2. Select the \u2018Tracks\u2019 icon.\r\n3. Then select the \u2018Track Log\u2019 icon.\r\n4. Then select the \u2018Record, Do Not Show\u2019 or \u2018Record, Show On Map\u2019 icon to setup how you would like the track to be stored and displayed.\r\n\r\nRecording a Waypoint (Angle Post)\r\n\r\n1. While holding the GPS over the post, press the Mark button.\r\n2. Press ENTER on \u2018Done\u2019. The waypoint numbers will increment automatically each time you save a new waypoint.\r\n3. Or if it is a special feature that you want to remember later on toggle to the icon name ie.001. Press the ENTER button and rename.\r\n4. The waypoint is now recorded and you may proceed to the next angle in the fence line where you will repeat this process again.\r\nIf you notice that the bars showing the GPS accuracy have a red cross through them the GPS will not record your point accurately.\r\n\r\nThe \u2018red cross\u2019 means it could not lock onto any satellites. The easiest way to correct this is to turn the unit off then restart the unit once you are out in the field.\r\n\r\nYour GPS Set-up is complete!","video":"gpsmap62s.swf","category":"FieldMAP","section":"Setting Up Your GPS"}],"Draw Your Farm Map":[{"title":"Create a New Farm Map","id":"16","description":"Drawing a Farm Map\r\n\r\nTo find and open FieldMAP either click on the FieldMAP icon on your desktop or navigate to:\r\nStart menu -> Programs -> Growsmart -> FieldMAP\r\n\r\nCreating a New Farm Map\r\n\r\nIf you are starting a new map, you will need to create a new farm database.To begin a new farm map:\r\n\r\n1.Click on the \u2018File\u2019 menu at the top of the screen\r\n2.Click on \u2018New Project\u2026\u2019\r\n3.Fill out your farm details.\r\n4.Select your country from the drop down list. If your country is not shown, select \u2018Northern Hemisphere\u2019 or \u2018Southern Hemisphere\u2019.\r\n\r\nQuick Tip:\r\nYou will see there are two country options for New Zealand, unless you are importing files into your map that have been created using NZ Map Grid (NZMG) we recommend you choose NZTM, this is the most current grid used in New Zealand.\r\n\r\n5.Click \u2018OK\u2019.\r\n6.Now select a place where you would like to save your farm map file.\r\n7.We suggest you browse to \u2018My Documents\u2019 and use a folder called \u2018Maps\u2019.\r\n8.Double click on the \u2018Maps\u2019 folder to open it.\r\n9.Type a name in the \u2018File name:\u2019 text box such as \u2018John\u2019s Farm Map\u2019, or leave the farm name it automatically places there for you, then press \u2018OK\u2019.\r\n\r\nYour farm map file is now set up and ready to go.\r\n\r\nOpening an Existing Farm Map\r\n\r\nIf you have already created a map file (set it up, specified your country and begun working on your map) and you wish to add to or edit it, click on \u2018File\u2019 -> \u2018Open Farm\u2026\u2019 or on the \u2018Open\u2019 button and navigate to where you saved the farm map you wish to edit, then open that file.\r\nQuick Tip:\r\nIf you have followed our recommendations on saving your farm map file you will find it in \u2018My Documents\u2019->\u2019Maps\u2019","video":"4-1","category":"FieldMAP","section":"Draw Your Farm Map"},{"title":"Load an aerial photograph","id":"17","description":"Drawing a Farm Map from an Aerial Photograph\r\n\r\nThis section applies to users who wish to draw their farm map from an aerial photograph or import an aerial photograph as a background layer to their map, this includes those who purchased the DO IT YOURSELF AERIAL FARM MAPPING KIT.\r\nIf you are not drawing your map from an aerial photograph skip this section and move to the drawing method that you are using, either from GPS points (Section 4.3) or Google Earth (Section 4.4).\r\nIf you are in New Zealand and would like an aerial photograph of your farm please contact Wheresmycows.com either visit our website at www.wheresmycows.com or call 0800 GET MAP.\r\nImporting an Aerial Photograph\r\nIf you have an aerial photograph to load into your map, you may load it in to FieldMAP and have it appear as a background layer. Choose\r\nthe appropriate instructions below depending on whether you are using the DO IT YOURSELF AERIAL FARM MAPPING KIT or have purchased an aerial photograph separately.\r\n\r\nNote that aerial photographs must be ortho-corrected images, screen shots of Google Earth or photographs that are not geo-reference files will not import into FieldMAP.\r\n\r\nImporting an aerial photograph with the DIY AERIAL FARM MAPPING KIT:\r\n1. From FieldMAP, open a new or existing farm map then click\r\n(\u2018Import\u2019).\r\n2. Browse to the folder containing the files for your aerial photograph (My Documents -> Map), and select your aerial photograph.\r\n3. Press \u2018Open\u2019 and your photograph will load. It may take some time to load, but once it has loaded everything should run quickly from then on.\r\n\r\nImporting an aerial photograph from a CD:\r\n1. Insert the CD containing your aerial photograph into your computer.\r\n2. Open \u2018My Computer\u2019 from your start menu or desktop.\r\n3. In \u2018My Computer\u2019, double mouse click on your CD drive to open it.\r\n4. Select every file on the CD by holding the left mouse button down and dragging over all the files. Right mouse click this folder and click \u2018Copy\u2019.\r\nYou must copy ALL the files on the disk, not just the image file (the files will have the same name but varied file extensions). The supporting files are required to allow the software to correctly position the image within your map.\r\n5. Browse to \u2018My Documents\u2019-> \u2018Maps\u2019\r\n6. Right click in the \u2018Maps\u2019 folder window and click \u2018Paste\u2019. All the files from the CD should copy into the \u2018Maps\u2019 folder.\r\n7. Open FieldMAP, and open a new or existing farm map then click (\u2018Import\u2019).\r\n8. Browse to the folder containing the files for your aerial photograph (My Documents -> Map), and select your aerial photograph.\r\n9. Press \u2018Open\u2019 and your photograph will load. It may take some time to load, but once it has loaded everything should run quickly from then on.\r\n\r\nDrawing Fields\r\n\r\nTo draw your fields onto your map, you must first create a fields \u2018layer\u2019. Each layer can be thought of as an item on the map key.\r\n1. To create a layer, Click on \u2018New\u2019 then \u2018Polygon Layer (Paddocks\/ Enclosed Areas, etc)\u2019. A new polygon layer will appear in the layers tree on the left hand side of your screen.\r\n2. If you do not see the new polygon layer, you may need to expand the tree by clicking the \u2018+\u2019 sign next to your farm name at the top of the tree.\r\n3. It is important to name each layer with a name that describes what that layer is. That way you can easily edit and display or hide layers. To name the layer you just created, right-click on the layer name \u2018New Polygon Layer\u2019 then left- click on \u2018Rename\u2019. You can then change the name. Type \u2018Fields\u2019, as this layer is going to be your Fields layer. Press the \u2018Enter\u2019 key to secure the name change.\r\n4. Making sure that the \u2018Fields\u2019 layer is highlighted (click on the text), ensure the \u2018Edit\u2019 icon is selected at the top of the page, then click \u2018Add\u2019. This will enable you to draw your fields onto your farm map.\r\n5. To draw a field polygon, click on one of the corners of the field to create a point. Move your mouse to the next angle post along the fence line and click on it. Continue to do this until you have clicked on all corners of the field (polygon).\r\nOnce you\u2019ve finished, click back on the first point you used to start drawing and the area will fill in a solid colour. Your field (polygon) has been created.\r\n6. To move around on the map while in \u2018Edit\u2019 mode, hold down the shift key while clicking and dragging the mouse. You can then reposition the map to where you wish to draw, release the shift key and continue drawing.\r\nZOOM: Shift + left click and drag mouse\r\nPAN: Shift + right click and drag mouse\r\n\r\nQuick Tip:\r\n\r\nZOOMING IN: Drawing fields is easier when you have zoomed in close to the field\/area you wish to draw. To zoom in, hold down the shift key on your keyboard, move your mouse to where you want to zoom in to and then click and drag upwards to zoom in, or click and drag downwards to zoom out. Remember to hold down shift while you zoom or you will start drawing!\r\nABORT: To cancel drawing part way through, press the \u2018Esc\u2019 key\r\non your keyboard or click on the cross in the grey box at the top right hand side of the map window (not the small cross that closes the program though!).\r\nDELETE POINTS: If you make a mistake while drawing, press backspace on your keyboard to erase the last point you clicked and then click in a new position.\r\nDISABLE SNAPPING: To temporarily disable the automatic snapping onto to existing points, hold down the \u2018Ctrl\u2019 key and click. This will enable you to click near an existing point without the cursor jumping onto it.\r\nFILL COLOUR: If the polygon does not appear to be filled in a solid colour, check that the \u2018FillColour\u2019 property is not set to white, transparent, or another difficult to see colour. To change the colour of the polygon fill, click on \u2018FillColour\u2019 in the properties box while the polygon layer is selected in the layer tree, then click another colour to change the colour. You may also change other properties including the line colour, text colour, and whether text including field names and areas is displayed.\r\n\r\nOnce you have drawn all your fields skip to Section 'Editing and Naming Fields'.","video":"4-2","category":"FieldMAP","section":"Draw Your Farm Map"},{"title":"Downloading GPS points","id":"18","description":"Downloading GPS Points\r\n\r\nThis section applies to users who wish to draw their farm map from GPS points, this includes those who purchased the DO IT YOURSELF GPS FARM MAPPING KIT.\r\n\r\nIf you are not drawing your map from GPS points skip this section and move to the drawing method that you are using, either from an aerial photograph (Section 4.2) or Google Earth (Section 4.4).\r\n\r\nThis section assumes you are using a Garmin GPS and USB cable as supplied with the DIY GPS FARM MAPPING KIT. Before attempting the following steps ensure you have the USB cable at hand.\r\n\r\nThe newer style handheld Garmin Series are classed as \u2018Plug and Play\u2019 units. This means there is no need to install any software drivers on your PC. If you have an older style GPS and the steps below do not work, you may download drivers from the support page on www.wheresmycows.com. If you are using your own GPS, the steps will be similar, but you may need to set up your GPS to interface with your PC, refer to your user manual for instructions.\r\n\r\nImport GPS points\r\n\r\n1. Lift the weather cap on the GPS unit.\r\n2. Insert the smaller connector on the USB cable into the mini- B jack.\r\n3. Connect the other end of the cable to the USB port on your computer.\r\nNote: Once you have connected your GPS it may take a few moments for your computer to recognise the GPS unit. If it is the first time you have connected your GPS to your computer it may take a few minutes for it to automatically load its software.\r\n\r\nYou are now ready to send data between your GPS and PC. To import GPS points:\r\n\r\n1. Connect your GPS to your PC using the USB cable supplied.\r\n2. Power on your GPS.\r\n3. If a window comes up asking you what you want to do (i.e. view files in explorer) close this window by clicking on the cross in the top right corner.\r\n4. If you have created your farm file and still have the file open ready to go, click on \u2018Download from GPS\u2019 in the menu at the top of the screen. If you do not have your file open and ready to go, you will need to either open your file (Section 4.1.1: Opening an Existing Farm Map) or create a new file (Section 4.1: Creating a New Farm Map), then click on\r\n\u2018Download from GPS\u2019 in the menu at the top of the screen.\r\n5. Ensure that the GPS type is set to Garmin and port is set to USB and click \u2018Connect to GPS\u2019.\r\n6. Make sure that your GPS is connected and switched on and press \u2018OK\u2019 in the warning window that pops up. Your GPS waypoints and tracks will then show up in the window.\r\n7. Be sure to select the waypoint and all tracks by clicking on them to \u2018tick\u2019 the checkbox, and then click \u2018Insert selected items into map\u2019.\r\n8. Your points and track will now have a heading in your map beneath the name of your farm on the left hand side of the screen (you may need to press the + next to the name of your farm to show the GPS layers you just imported). If you cannot see the downloaded points in the main part of the screen, you may need to right-click on one of your layers and select \u2018Zoom to layer\u2019.\r\n\r\nGPS Layers\r\n\r\nThe three common GPS layers created from a download are:\r\n\r\nGPS Lines: Straight lines between waypoints in the order they were recorded.\r\nGPS Points: Waypoints you have recorded, such as fence angles.\r\nTrack Lines: A track log, showing everywhere you went while recording.\r\n\r\nYou may show or hide each of these layers by clicking on the checkbox next to the layer name in the tree on the left hand side of the screen. They may also be renamed to something more meaningful to you by right clicking on the layer name and selecting\r\n\u2018Rename\u2019.\r\n\r\nYou may change the characteristics of each layer, such as point size, point type, line width and colour, and whether waypoint names are displayed. To do this, click on the layer name you want to edit. In the box below the layer tree, a properties box comes up in which you may alter the characteristics of that layer.\r\nIf you end up with many GPS lines, points and track lines layers from importing many different data sets, you may wish to merge the layers together. Refer to Section 6.1.4: Merging Layers for more information about how to do this.\r\n\r\nDrawing Your Fields\r\n\r\nTo draw your fields onto your map, you must first create a fields \u2018layer\u2019. Each layer can be thought of as an item on the map key.\r\n1. To create a layer; Click on \u2018New\u2019 then \u2018Polygon Layer (Paddocks\/ Enclosed Areas, etc)\u2019. A new polygon layer will appear in the layers tree on the left hand side of your page.\r\n2. If you do not see the new polygon layer, you may need to expand the tree by clicking the \u2018+\u2019 sign next to your farm name at the top of the tree.\r\n3. It is important to name each layer with a name that describes what that layer is. That way you can easily edit and display or hide layers. To name the layer you just created,\r\nright-click on the layer name (New Polygon Layer) then left- click on \u2018Rename\u2019. You can then change the name. Type \u2018Fields\u2019, as this layer is going to be your Fields layer. Press the \u2018Enter\u2019 key to secure the name change.\r\n4. Making sure that the \u2018Fields\u2019 layer is highlighted (click on the text), ensure the \u2018Edit\u2019 icon is selected at the top of the page, then click \u2018Add\u2019. This will enable you to draw your fields onto your farm map.\r\n5. Draw your fields by clicking on a waypoint at one corner, then sequentially clicking all waypoints around the field\/area. To complete the polygon, click back on the first point. Using your track log and waypoints you should be able to see where you went on your farm, and work out where the fences should be.\r\n6. To move around on the map while in \u2018Edit\u2019 mode, hold down the shift key while clicking and dragging the mouse. You can then reposition the map to where you wish to draw, release the shift key and continue drawing.\r\n\r\nZOOM: Shift + left click and drag mouse\r\nPAN: Shift + right click and drag mouse\r\n\r\nQuick Tip:\r\n\r\nZOOMING IN: Drawing fields is easier when you have zoomed in close to the field\/area you wish to draw. To zoom in, hold down the shift key on your keyboard, move your mouse to where you want to zoom in to and then click and drag upwards to zoom in, or click and drag downwards to zoom out. Remember to hold down shift while you zoom or you will start drawing!\r\nABORT: To cancel drawing part way through, press the \u2018Esc\u2019 key\r\non your keyboard or click on the cross in the grey box at the top right hand side of the map window (not the small cross that closes the program though!).\r\nDELETE POINTS: If you make a mistake while drawing, press backspace on your keyboard to erase the last point you clicked and then click in a new position.\r\nDISABLE SNAPPING: To temporarily disable the automatic snapping onto to existing points, hold down the \u2018Ctrl\u2019 key and click. This will enable you to click near an existing point without the cursor jumping onto it.\r\nFILL COLOUR: If the polygon does not appear to be filled in a solid colour, check that the \u2018FillColour\u2019 property is not set to white, transparent, or another difficult to see colour. To change the colour of the polygon fill, click on \u2018FillColour\u2019 in the properties box while the polygon layer is selected in the layer tree, then click another colour to change the colour. You may also change other properties including the line colour, text colour, and whether text including field names and areas is displayed.\r\n\r\nRecording Additional Features with your GPS\r\n\r\nClear the memory of your GPS unit (refer to the relevant \u2018Clearing the Memory\u2019 section for your GPS unit), then record more waypoints and track logs as previously explained. You can record creeks, waterlines,\r\ntree plantations, trough locations, or anything else you wish to display on your map. You may record features such as creeks as a sequence of points, and individual points such as troughs separately.\r\nAfter downloading your GPS points on your PC, you may draw polygons (bounded objects such as fields and buildings), polylines (such as creeks, roads, tracks), and points (such as troughs and power poles).\r\nOnce you have drawn all your farm features skip to Section 4.6: Editing and Naming Fields.","video":"4-3","category":"FieldMAP","section":"Draw Your Farm Map"},{"title":"Importing ShapeFiles and GPX Files","id":"19","description":"Many other mapping programs will allow you to export your farm map as SHP (shapefile) or GPX format, which can be then imported into FieldMAP.\r\nTo import files, it is preferable to have your map and files both set up in the same projection, although this is not necessary.\r\nClick on the \u2018Import\u2019 button in the toolbar to browse to your file and click \u2018Open\u2019. When the layer imports, it will be imported at the bottom of the layer tree by default. You may need to drag it up the layer tree to make it visible.\r\n\r\nSetting Shapefile Attributes\r\n\r\nIf you are importing a shapefile, an extra window will come up asking if you want to use one of the attributes of the shapefile as the label for each shape. If you are using FieldMAP for Variable Rate Irrigation, it will also ask if any of the attributes specify the application depth for VRI.\r\nClicking on \u2018Advanced Options\u2019 lets you set up the projection that the file is in so that FieldMAP can automatically convert it to the correct projection to bring into the map. There is also an option to import holes as separate polygons.\r\n\r\nThe \u2018Import Holes as Polygons\u2019 checkbox creates a new polygon where a hole may exist inside a polygon. A \u2018Hole\u2019 is a polygon that exists within a larger polygon but is not joined to it at any point. If you want to define application depths for irrigation to a \u2018Hole\u2019, or count the \u2018Hole\u2019 area you need to create a polygon where the \u2018Hole\u2019 is and colour that \u2018Hole\u2019 polygon differently from the larger area. To define the application depth for the \u2018Hole\u2019 set the application depths as detailed in Section 'Define Rates' ensuring you click on the \u2018Hole\u2019 area and define the rate separately to the larger area.","video":"4-4","category":"FieldMAP","section":"Draw Your Farm Map"},{"title":"Draw your map","id":"20","description":"To draw your fields onto your map, you must first create a fields \u2018layer\u2019. Each layer can be thought of as an item on the map key.\r\n1. To create a layer, Click on \u2018New\u2019 then \u2018Polygon Layer (Paddocks\/ Enclosed Areas, etc)\u2019. A new polygon layer will appear in the layers tree on the left hand side of your screen.\r\n2. If you do not see the new polygon layer, you may need to expand the tree by clicking the \u2018+\u2019 sign next to your farm name at the top of the tree.\r\n3. It is important to name each layer with a name that describes what that layer is. That way you can easily edit and display or hide layers. To name the layer you just created, right-click on the layer name \u2018New Polygon Layer\u2019 then left- click on \u2018Rename\u2019. You can then change the name. Type \u2018Fields\u2019, as this layer is going to be your Fields layer. Press the \u2018Enter\u2019 key to secure the name change.\r\n4. Making sure that the \u2018Fields\u2019 layer is highlighted (click on the text), ensure the \u2018Edit\u2019 icon is selected at the top of the page, then click \u2018Add\u2019. This will enable you to draw your fields onto your farm map.\r\n5. To draw a field polygon, click on one of the corners of the field to create a point. Move your mouse to the next angle post along the fence line and click on it. Continue to do this until you have clicked on all corners of the field (polygon).\r\nOnce you\u2019ve finished, click back on the first point you used to start drawing and the area will fill in a solid colour. Your field (polygon) has been created.\r\n6. To move around on the map while in \u2018Edit\u2019 mode, hold down the shift key while clicking and dragging the mouse. You can then reposition the map to where you wish to draw, release the shift key and continue drawing.\r\nZOOM: Shift + left click and drag mouse\r\nPAN: Shift + right click and drag mouse\r\n\r\nQuick Tip:\r\n\r\nZOOMING IN: Drawing fields is easier when you have zoomed in close to the field\/area you wish to draw. To zoom in, hold down the shift key on your keyboard, move your mouse to where you want to zoom in to and then click and drag upwards to zoom in, or click and drag downwards to zoom out. Remember to hold down shift while you zoom or you will start drawing!\r\nABORT: To cancel drawing part way through, press the \u2018Esc\u2019 key\r\non your keyboard or click on the cross in the grey box at the top right hand side of the map window (not the small cross that closes the program though!).\r\nDELETE POINTS: If you make a mistake while drawing, press backspace on your keyboard to erase the last point you clicked and then click in a new position.\r\nDISABLE SNAPPING: To temporarily disable the automatic snapping onto to existing points, hold down the \u2018Ctrl\u2019 key and click. This will enable you to click near an existing point without the cursor jumping onto it.\r\nFILL COLOUR: If the polygon does not appear to be filled in a solid colour, check that the \u2018FillColour\u2019 property is not set to white, transparent, or another difficult to see colour. To change the colour of the polygon fill, click on \u2018FillColour\u2019 in the properties box while the polygon layer is selected in the layer tree, then click another colour to change the colour. You may also change other properties including the line colour, text colour, and whether text including field names and areas is displayed.\r\n\r\nOnce you have drawn all your fields skip to Section 'Editing and Naming Fields'.","video":"4-5","category":"FieldMAP","section":"Draw Your Farm Map"},{"title":"Drawing other features","id":"21","description":"After you have drawn in all of the fields, you may add in any other features you wish. To do this, you can either draw them in by hand, or go and take more points with your GPS and download them in to your map.\r\n\r\nDrawing Lines and Points\r\n\r\nYou must create a new layer for each separate item you want to draw before you can draw it on the map. Think of each layer as an item in\r\nthe key. Bridges should all go in the \u2018Bridge\u2019 layer, buildings should all go in the \u2018Buildings\u2019 layer, and so forth.\r\n\r\nDrawing features in new layers:\r\n\r\n1. Click \u2018New\u2019 at the top left of the screen and create a new layer that corresponds to what you want to draw (polygon, polyline or point layer)\r\n2. Right-click on the new layer you have created, then click\r\n\u2018Rename\u2019 to change the name. Type a new name and press \u2018Enter\u2019.\r\n3. Click on \u2018Edit\u2019 then \u2018Add\u2019 to start drawing. You might find it useful to turn off some previous layers to make it easier to see what you are drawing, do this by clicking on the tick next to the layer name to un-tick it.\r\n4. To finish drawing a polyline click on the tick button in the top right hand corner of your screen. You may click on the cross to cancel it.\r\n5. Polylines and points can be named the same way that you name polygons.\r\n\r\nDrawing Parallel Lines\r\n\r\nThis feature is only available in polyline layers.\r\n\r\nCreating multiple parallel lines:\r\n\r\n1. With your polyline layer selected, click on \u2018Edit\u2019 then \u2018Add\u2019. At the top right of the drawing window choose a parallel line tool:\r\n\u2018Free form parallel lines\u2019\tallows\tyou\tto\tplace\ta\r\nparallel line at any given distance, or \r\n\u2018Fixed interval parallel lines\u2019 creates parallel lines based on the fixed interval entered.\r\n2. Click on the original line you wish to replicate, it will then turn pink. Drag the mouse out to where you want the parallel line to be placed and then click to place it. You will notice another pink line with a distance on it telling you how far away you are placing the new line. If you have chosen the fixed interval parallel line tool, it will ask you what interval you would like to specify, then after clicking OK, will snap to that interval from the original line specified.\r\n3. Edit and Move your lines by selecting \u2018Move\u2019 button. Rotate Line: Select one end point and drag.\r\nMove Perpendicular: Select line centre and drag.\r\nExtend line on original axis: While holding \u2018Alt\u2019 key, select end point and drag.\r\n\r\nAdding Text\r\n\r\nTo add text notes to your map, you can create a text layer, then place and move text around on your map. You may make several text layers and give them different names.\r\nTo create a text layer and add text:\r\n\r\n1. Click \u2018New\u2019 at the top left of the screen and then click on \u2018Text\u2019 to create a new text layer.\r\n2. Right-click on the new layer you have created, then click\r\n\u2018Rename\u2019 to change the name. Type a new name (such as\r\n\u2018Text Notes\u2019) and press Enter.\r\n3. Click on \u2018Edit\u2019 then \u2018Add\u2019. Be sure that your new text layer is also selected by clicking on it in the layer tree.\r\n4. Click in the position you want to place your text within the map.\r\n5. Enter your text in the box provided, then click \u2018OK\u2019\r\n6. To move your text, click on \u2018Move\u2019 then move your mouse to the centre of your text, then downwards until you\r\nsee the cursor change to a pen with a black dot next to it. Click and drag to move your text.\r\n\r\nRotate text\r\n\r\nIf your text does not fit inside a field you may wish to rotate it. To rotate text:\r\n\r\n1. Click on the layer that contains the text you wish to rotate in the layer tree (e.g. \u2018Fields\u2019 layer)\r\n2. Click on the \u2018Edit\u2019 button.\r\n3. Click on the \u2018Select\u2019 tool.\r\n4. Click inside the field, or on the text you wish to rotate.\r\n5. In the properties box (below the layer tree box) is a section labelled \u2018Appearance\u2019. Below \u2018Appearance\u2019 is \u2018Scale\u2019 and \u2018Rotation\u2019.\r\n6. The \u2018Scale\u2019 property can be set between 0 and 1.\r\n7. The \u2018Rotation\u2019 property can be set between -360 and 360.\r\n8. To change the scale or rotation properties, simply click on the property and type in a new number, and then press enter. Your text will then update to reflect your changes. Repeat this process until the text looks how you want it.\r\n\r\nLayer Tree Order\r\n\r\nWhen you create a new layer, it is automatically placed at the top of the layer tree. This tree shows the order layers are drawn on the map. Layers that appear higher on the tree than others will appear on top of them in the map. To change the position of a layer on the layer tree, click and drag a layer to a new position above or below other layers.\r\n\r\nColouring Polygons\r\n\r\nYou can colour an entire layer the same colour or colour individual polygons separately.\r\n\r\nTo change the colour of an entire layer:\r\n\r\n1. Click on the layer you wish to colour in the layer tree.\r\n2. In the properties box, under \u2018Colour\u2019, click on the \u2018Display Type\u2019 and change this to \u2018Normal\u2019 if it isn\u2019t set already.\r\n3. In the properties box, under \u2018Colour\u2019, click on the \u2018Fill Colour\u2019 colour swatch. Open the drop box by clicking on the down arrow and use the menu to select the colour of your choice.\r\n\r\nTo change the colour of individual polygons in a single layer:\r\n\r\n1. Click on the polygon layer in the layer tree.\r\n2. In the properties box, under \u2018Colour\u2019, click on the \u2018Display Type\u2019 and change this to \u2018Individual\u2019.\r\n3. Click on \u2018Edit\u2019 then \u2018Select\u2019 in the menu bar at the top of the screen, and then click on the field you wish to colour. The properties box for that field will appear.\r\n4. Under the \u2018Colours\u2019 heading click on the \u2018Fill Colour\u2019 colour swatch. Open the drop box by clicking on the down arrow and use the menu to select the colour of your choice.","video":"4-6","category":"FieldMAP","section":"Draw Your Farm Map"},{"title":"Key, scale, north arrow and border","id":"22","description":"If you have many layers of information on your map, you may want a key and border to make your map look more complete.\r\nInsert a key:\r\n\r\n1. Click on the \u2018New\u2019 button, and then click \u2018Key\u2019 in the drop down menu.\r\n2. Move your mouse over the map and your key should appear in the middle of the screen. If you don\u2019t see it, try zooming out.\r\n3. Individual layers can be shown or hidden in the key by clicking on the layer you wish to toggle in the layer tree, then selecting \u2018True\u2019 or\u2019 False\u2019 in the \u2018Show In Key\u2019 property.\r\n4. To move your key, click on the \u2018Edit\u2019 button at the top of the window, then be sure to select the \u2018Key\u2019 layer in the layer tree.\r\n5. Click on the \u2018Move\u2019 button at the top of the screen.\r\n6. Place your mouse over the top item in the key layer and then click and drag to move your key around on the screen. Place it somewhere it will print but not obstruct your map.\r\n7. As you show or hide layers on your map you can update the key by clicking twice on the tick to the left of the \u2018Key\u2019 layer in the layer tree to hide and then show the key. When the key is redrawn it will include whatever layers are currently being displayed on the map.\r\n8. You may change the key size, text colour, border colour, thickness and corner radius in the key properties box (below the layer tree).\r\n9. To enter extra text at the bottom of the key, use the \u2018Extra Text\u2019 property in the key properties.\r\n\r\nInsert scale and north arrow:\r\n\r\n1. Click on the \u2018New\u2019 button, and then click \u2018Scale\u2019 in the drop down menu.\r\n2. Move your mouse over the map and your scale and north arrow should appear in the middle of the screen. If you don\u2019t\u2019 see it, try zooming out.\r\n3. To move your scale, click on the \u2018Edit\u2019 button at the top of the window, then be sure to select the \u2018Scale\u2019 layer in the layer tree.\r\n4. Click on the \u2018Move\u2019 button at the top of the screen.\r\n5. Place your mouse over the top left hand corner of the \u2018Scale\u2019 layer and then click and drag to move your scale around on the screen. Place it somewhere it will print but not obstruct your map.\r\n6.You may change the scale size, text colour, border colour and thickness and corner radius in the key properties box (below the layer tree box).\r\n\r\nInsert a border:\r\n\r\n1. Click on the \u2018New\u2019 button at the top of the screen, then click on \u2018Border\u2019.\r\n2. When you move your mouse over the map you will see a border appear in the centre of the screen.\r\n3. Click on the \u2018Edit\u2019 button at the top of the screen, then select the \u2018Border\u2019 layer in the layer tree by clicking on \u2018Border\u2019. Click on the \u2018Move\u2019 button.\r\n4. Drag each corner of the border to make the border surround your map and key. To drag a corner, move the mouse near\r\nthe corner of the border and notice when the curser\r\nchanges to a pen with a black dot just below it when you move the mouse just inside the corner of the border. When you see the cursor change, click and drag the corner. Do this for all four corners to place your border in the correct position.\r\n5. You can change the border thickness and colour in the properties box.","video":"4-8","category":"FieldMAP","section":"Draw Your Farm Map"}],"Draw Your Map In Google Earth":[{"title":"Drawing your farm map in Google Earth","id":"23","description":"1. Open Google Earth. If you do not have Google Earth software installed on your computer it can be downloaded from the Google Earth website (www.earth.google.com).\r\n2. In the Search panel enter your farm address into the \u2018Fly to\u2019 box and click on \u2018Search\u2019.\r\n3. Google Earth will fly to the address entered. To zoom into your farm scroll in using your mouse. To pan click and hold the left mouse button and drag the screen so that your farm is centred in the screen.\r\n4. Under the \u2018Places\u2019 panel, right-click on My Places -> Add -> Folder.\r\n5. Name the new folder appropriately for the map you are about to create e.g. \u2018My Farm Map\u2019 and click \u2018OK\u2019.\r\n6. Right click on the folder you just created in the \u2018Places\u2019 panel and click Add -> Folder.\r\n7. Name the new folder \u2018Fields\u2019 and click OK.\r\n8. You now need to create a polygon for each of your fields within the \u2018Fields\u2019 folder.\r\n9. Zoom the map in to the first field you are going to draw so that you can see all extents in the window.\r\n10. Click on the Fields folder so that it is highlighted.\r\n11. Click on \u2018Add a polygon\u2019.\r\n12. Enter a name or number for the field you are about to draw.\r\n13. With the \u2018New Polygon\u2019 window still open (move it to the side of the screen if necessary), move the mouse to the field you intend to draw. Left click on each corner around the circumference of the field.\r\n14. To delete points, either press \u2018Backspace\u2019 or right-click the mouse\r\n15. To create straight lines click on one waypoint, release and then click on the next waypoint. To create curves and free- form shapes click the right button and hold it down whilst you drag the cursor around the shape.\r\n16. Click \u2018OK\u2019.\r\n17. To edit the polygons and modify properties (name, colour etc), right-click on the name of the polygon in the \u2018Places\u2019 panel, and then click \u2018Properties\u2019. If you want to move the corners simply move the mouse to the corner until the pointer changes from a square target to a hand, then click and drag the corner to its correct position, then click \u2018OK\u2019.\r\n18. Repeat from Step 8 to 17 for each field you wish to draw.\r\n19. Create a new polygon (closed area) or path (line) layer for the different features you would like represented on your map (e.g. lanes, drains and buildings). To do this repeat steps 6 to 8, naming each folder after the features you intend to draw e.g. \u2018Buildings\u2019, \u2018Lanes\u2019. An example of the folder structure for your farm map:\r\n20. Then repeat from Step 8 to 17, for paths (line layers) you will need to click on the \u2018Add a Path\u2019 icon instead of \u2018Add a Polygon\u2019 in Step 11.\r\n\r\nSaving the Layers\r\n\r\n1. Right click on the \u2018Fields\u2019 Folder, Click \u2018Save Place As\u2019\r\n2. Now select a place where you would like to save your farm map. We suggest you browse to \u2018My Documents\u2019 and use a folder called \u2018Maps\u2019 (you will need to create a new folder if it doesn\u2019t already exist).\r\n3. Double click on the \u2018Maps\u2019 folder to open it.\r\n4. Ensure the file name you give it matches the folder (layer) being saved.\r\n5. Change the \u2018Save as type\u2019 to a KML file using the drop-down menu.\r\n6. Save each folder (layer) i.e Fields, Buildings, Lanes, etc. in the same way in your \u2018Maps\u2019 folder.\r\n\r\nImporting Layers into FieldMAP\r\n\r\n1. Open FieldMAP.\r\n2. Open a new or existing farm map (refer to Section 4.1: Creating a New Farm Map).\r\n3. Select the (\u2018Import\u2019) button and browse to your farm map folder that contains your KML files.\r\n4. Select the KML file you wish to import then click \u2018Open\u2019 and the KML file will load as a new layer in the layer tree. FieldMAP applies the polygon names that you entered in Google Earth to each field and calculates the areas of the imported polygons.\r\n5. When the layer imports, it will be imported at the bottom of the layer tree by default. You may need to drag it up the layer tree to make it visible.\r\n6. Follow the steps above to import each KML you created into your farm map.\r\n7. You can now use FieldMAP to edit and clean up your map, add features and make any modifications you require.\r\n\r\nSkip to Section Editing and Naming Fields.","video":"5","category":"FieldMAP","section":"Draw Your Map In Google Earth"}],"Print Your Map":[{"title":"Print Your Map","id":"24","description":"To print your map, simply select (tick) the layers you would like to print from the tree on the left hand side of the screen. You may like to make the \u2018Fields\u2019 layer transparent to save ink by changing the \u2018Fill Colour\u2019 to transparent in the properties box (You will have to select the \u2018Fields\u2019 layer, and then you will see the properties for that layer).\r\n\r\nTo Print:\r\n\r\n1.Before printing, be sure that you have saved your map.\r\n2.Select the \u2018Print\u2019 icon from the menu bar.\r\n3.A blue box representing the boundaries of your page will appear on the screen. If you want to print landscape (page rotated 90\u00b0) rather than portrait, click on \u2018File\u2019 then \u2018Page Setup\u2026\u2019 Select \u2018Landscape\u2019 and click \u2018OK\u2019. Move your mouse over the map to update the display and show your different page orientation.\r\n4.Pan (right mouse button and drag) and zoom (left mouse button and drag) the map until it is displaying how you want it to print on your page.\r\n5.If you would like to preview what the printed sheet will look like, you can click \u2018File\u2019->\u2019Print Preview\u2019. This will open up a preview window, and after a few seconds your preview should appear. To close the Preview window click the \u2018Close\u2019 button or the \u2018X\u2019 in the upper right corner.\r\n6.Click \u2018File\u2019 -> \u2018Print\u2019 and select your desired printer and printing options, then press \u2018OK\u2019 to print your map.","video":"6","category":"FieldMAP","section":"Print Your Map"}],"Send Your Map To WMC":[{"title":"Send your map to WMC Technology","id":"25","description":"1. Open your email program and create a new message\r\n2. Attach your map file to the email as you would attach any other type of file.\r\n\r\nQuick Tip:\r\n\r\nYou will need to browse to find your map file, if you have been following these instructions it will be found in your \u2018Maps\u2019 folder within your \u2018Documents\u2019 folder. If your computer is set to show filename extensions it will end in\u2018.wml\u2019 and will have the FieldMAP logo for its icon.\r\n\r\nIf you are emailing your map to our support email (support@wheresmycows.com) remember to write your reason for sending your file in the body of the message (i.e. support request, to print maps). If requesting map prints, please state what size maps you would like printed, if you would like them laminated or as a map- pad, and the quantity you want.","video":"7","category":"FieldMAP","section":"Send Your Map To WMC"}],"Upload Points To Your GPS":[{"title":"Upload Points To Your GPS","id":"26","description":"After you have drawn your farm map, you may want to upload points back to your GPS so that you can find them in the field.\r\n\r\nTo upload a point:\r\n\r\n1. Click the \u2018Edit\u2019 button in the menu bar.\r\n2. Click \u2018Send To GPS\u2019.\r\n3. Click the point on your map that you would like to upload.\r\n4. Give your waypoint a name and optional comment, and then click \u2018Upload Waypoint to GPS\u2019. Follow any further instructions on the screen.\r\n5. Your point is now uploaded to the GPS. Repeat this procedure for any other points you wish to find out on your farm.\r\n\r\nSome GPS units will let you upload an entire layer at a time from FieldMAP.\r\n\r\nTo upload a layer:\r\n\r\n1. Right-mouse click on the name of the layer that you wish to send to your GPS unit.\r\n2. Click on \u2018Send to GPS\u2019\r\n3. In the next window that comes up, click on \u2018Upload Layer to GPS\u2019.\r\n\r\n \r\n\r\nFinding your Uploaded Points Out in the Field\r\n\r\nYour GPS can be used to find points you have created on your map out on the farm. To do this you must first upload the points you wish to find out on the farm as explained in the previous section.\r\n\r\nFinding points on a GPS60 (Other GPS units will be similar):\r\n\r\n1. Out in the field, power up your GPS and wait for it to initialise and lock on to enough satellites to give you a fix.\r\n2. Press FIND.\r\n3. Press ENTR with the \u2018Waypoints\u2019 icon selected.\r\n4. Using the rocker pad, scroll to the waypoint you wish to locate. Press ENTR.\r\n5. \u2018Go To\u2019 will be highlighted, press ENTR.\r\n6. The map screen will show up, showing a line that looks like a road between your current position and the point you are navigating towards. Use the IN and OUT buttons to zoom in and out, and the rocker pad to pan around the map.\r\n7. Press PAGE to view the compass screen which has an arrow showing you which direction to walk in, and tells you how far you need to walk to find the point.\r\n8. To find another point, simply repeat this procedure from step 2.\r\n\r\nIf you do not have a GPS60, other units will be similar. If you can\u2019t figure out how to find a waypoint try searching the GPS\u2019s user manual online.","video":"8","category":"FieldMAP","section":"Upload Points To Your GPS"}],"Common Tasks ":[{"title":"Common Tasks Within FieldMAP","id":"27","description":"Zoom\r\n\r\nZooming in and out in all modes is achieved by selecting \u2018Zoom\u2019 and holding down the left mouse button on your target and dragging the mouse up or down.\r\nUsing other tools in \u2018Edit\u2019 mode, you may zoom by holding down the shift key on your keyboard and following the same procedure as above.\r\nYou may zoom to show a complete layer on the screen at once by right clicking on the layer on the layer tree on the left of the screen, then clicking on \u2018Zoom to Layer\u2019 (or by double clicking on the layer name). This is often handy if you \u2018loose\u2019 your map due to zooming too far in, out or elsewhere and cannot find it. Simply right-click on the top level of the layer tree, and click on \u2018Zoom to Layer\u2019.\r\n\r\nPan\r\n\r\nPanning around your map in all modes is achieved by selecting \u2018Zoom\u2019 and holding down the right mouse button and dragging the map.\r\nIf using other tools, you may temporarily pan by holding down the shift key on your keyboard and following the same procedure as above.\r\n\r\nRuler\r\n\r\nThe \u2018Ruler\u2019 tool enables you to measure distances and areas on your map. Also, when in ruler mode, when you hover over a GPS point, the latitude, longitude and altitude of that point will be displayed at the bottom of the screen.\r\n\r\n1. To use the ruler tool click on the \u2018Ruler\u2019 tool when in \u2018Edit\u2019 mode.\r\n2. You can then click on a point to start your measurement from. A pink line is drawn from this starting point to the current mouse position. Clicking again will continue the line and you can carry on adding segments to your measurement.\r\n3. Once you have finished with your measurement or want to start a new one, you can use the \u2018Tick\u2019 or \u2018Cross\u2019 button in the top right corner of the display to remove the pink line.\r\n\r\nAssociated with this pink line are several measurements which can be viewed in the properties area:\r\n\r\nDistance: The total length of pink line (in metres).\r\nDistance3D: When measuring between GPS points, this value is the distance between points incorporating change in elevation.\r\nCircumference: The total length of the pink line plus the length from the end of the line back to the start position (if you drew 3 sides of a square, it would give you the total circumference of that square).\r\nArea: The total area enclosed by the \u2018Circumference\u2019.\r\nAltitude Change: Measures the change in altitude between the last two GPS points you clicked on.\r\n\r\nSelect Measurement Units\r\n\r\nTo change measurement units, click on the \u2018Edit\u2019 menu, then \u2018Options\u2026\u2019 This will bring up a window in which you can change the units for your map.\r\n\r\nSend Shapes between Layers\r\n\r\nOccasionally when you are drawing you may draw a polygon in the wrong layer. Rather than having to delete the shape and then re-draw it in the correct layer you can send the shape to another layer.\r\nMoving a polygon to another layer:\r\n\r\n1. Select the layer you wish to move the polygon from in the layer tree.\r\n2. Click on the \u2018Send to Layer\u2019 button at the top of the screen.\r\n3. Click on the polygon that you want to send from one layer to another.\r\n4. A window will pop up asking you to select which layer you want to move the shape to. Select the layer you want to move it to and then click \u2018OK\u2019\r\n5. You then have the option to delete to original polygon. In most cases you will want to delete the original so click on \u2018Yes\u2019.\r\n\r\nShow Lengths of Lines in a Polygon or Polyline Layer\r\n\r\n1. Click on the polygon or polyline layer in the layer tree on which you wish to show the lengths of individual lines.\r\n2. Change the \u2018Show Lengths?\u2019 property in the properties area to \u2018True\u2019.\r\n\r\nSaving your Farm Map\r\n\r\nIt is a good idea to save your map frequently while working on it, as well as when you have finished before you close it. Saving is simply\r\ndone by clicking on the \u2018Save\u2019 button.\r\n\r\nPrinting your Farm Map\r\n\r\nTo print your map, simply select (tick) the layers you would like to print from the tree on the left hand side of the screen. You may like to make the \u2018Fields\u2019 layer transparent to save ink by changing the \u2018Fill Colour\u2019 to transparent in the properties box (You will have to select the \u2018Fields\u2019 layer, and then you will see the properties for that layer).\r\n\r\nTo print:\r\n\r\n1. Before printing, be sure that you have saved your map.\r\n2. Select the \u2018Print\u2019 icon from the menu bar.\r\n3. A blue box representing the boundaries of your page will appear on the screen. If you want to print landscape (page rotated 90\u00b0) rather than portrait, click on \u2018File\u2019 then \u2018Page Setup\u2026\u2019 Select \u2018Landscape\u2019 and click \u2018OK\u2019. Move your mouse over the map to update the display and show your different page orientation.\r\n4. Pan (right mouse button and drag) and zoom (left mouse button and drag) the map until it is displaying how you want it to print on your page.\r\n5. If you would like to preview what the printed sheet will look like, you can click \u2018File\u2019->\u2019Print Preview\u2019. This will open up a preview window, and after a few seconds your preview should appear. To close the Preview window click the \u2018Close\u2019 button or the \u2018X\u2019 in the upper right corner.\r\n6. Click \u2018File\u2019 -> \u2018Print\u2019 and select your desired printer and printing options, then press \u2018OK\u2019 to print your map.\r\n\r\nEmailing your Farm Map\r\n\r\n1.Open your email program and create a new message\r\n2.Attach your map file to the email as you would attach any other type of file.\r\nYou will need to browse to find your map file, if you have been following these instructions it will be found in your \u2018Maps\u2019 folder within your \u2018Documents\u2019 folder. If your computer is set to show filename extensions it will end in\u2018.wml\u2019 and will have the FieldMAP logo for its icon.\r\nIf you are emailing your map to our support email (support@wheresmycows.com) remember to write your reason for sending your file in the body of the message (i.e. support request, to print maps). If requesting map prints, please state what size maps you would like printed, if you would like them laminated or as a map- pad, and the quantity you want.\r\n\r\nDownload the latest version of FieldMAP\r\n\r\nThe latest version of FieldMAP is available on our website, www.wheresmycows.com.\r\nGo to www.wheresmycows.com and click on the \u2018Support\u2019 tab, then\r\n\u2018Software Updates\u2019 to find, download and install the latest version on your PC.","video":"10","category":"FieldMAP","section":"Common Tasks "}],"Advanced Operations":[{"title":"Subdividing or Re-Fencing Fields","id":"28","description":"These operations assume a general familiarity with FieldMAP and\r\nFieldMAP\u2019s common operations. You may need to refer to earlier parts of this booklet if you are not very familiar with FieldMAP.\r\n\r\nSubdividing or Re-Fencing Fields\r\n\r\nYou may have mapped your farm with the idea of subdividing fields or re-fencing in mind. This can be accomplished in one of several ways. We have created a step by step guide for you to follow to make subdividing and re-fencing\r\neasy. From here on we will call it \u2018Re-fencing\u2019.\r\n\r\n1. Calculate the total area that you wish to split up. To do this create a new polygon layer and label it \u2018Areas to Re-fence\u2019.\r\n2. Draw a polygon around the boundary of the area you are going to subdivide. This will give you the area that you wish to subdivide. You can then figure out how many fields you want in that area and what size they are going to be.\r\n3. Change the \u2018Text Colour\u2019 of the \u2018Areas to Re-fence\u2019 layer to red or something Figure 2 other than the colour of the field text so that you can see the total area that you are going to re-fence. Change the \u2018Area Decimal-Places\u2019 property to \u20182\u2019 to get a more accurate area figure to divide into how many fields you desire.\r\n4. By this stage you should have something similar to the image in Figure 2. The grey area (12.25ha) is the area that we wish to subdivide. This layer is below the \u2018Fields\u2019 layer and we can see the existing fields over the grey area.\r\n5. In this example we are going to divide the 12.25ha into three equally sized fields of about 4.08ha each.\r\n6. In the layer that you wish to create your subdivided polygons in (generally your \u2018Fields\u2019 layer), use the \u2018Move\u2019 tool or \u2018Add\u2019 tool to add new polygons in to draw your subdivided areas.\r\n7. To make it easier to view what you are doing, drag the polygon layer that you are drawing in to the top of the layer tree. This will bring the layer to the top so that you can view it. Make sure that you have the layer \u2018Fill Colour\u2019 set to \u2018Transparent\u2019 in the properties box.\r\n8. Using the \u2018Move\u2019 tool, drag the corners of the polygons around to get your field the desired size.\r\n9. The image in Figure 3 shows the fences moved to give the desired size (4.08ha)\r\nfields.\r\n10. It may be necessary to insert points in lines to create new bends when moving polygons around to suit.\r\n11.Turn off the \u2018Area to Re-fence\u2019 layer by deselecting the checkbox next to the layer name.\r\n12. Change the \u2018Fill-Colour\u2019 back to transparent.\r\n\r\nYou can then upload new corner post points to your GPS as explained in Section 'Uploading Features to your GPS'.","video":"12-1","category":"FieldMAP","section":"Advanced Operations"},{"title":"Calculate 3D Surface Area of Fields","id":"29","description":"These operations assume a general familiarity with FieldMAP and\r\nFieldMAP\u2019s common operations. You may need to refer to earlier parts of this booklet if you are not very familiar with FieldMAP.\r\n\r\nCalculate 3D Surface Area of Fields\r\n\r\nIn hilly areas there will actually be more surface area in a field than a standard planar area calculates. Instead of using a 2D planar area you can use your GPS and FieldMAP to calculate the 3D surface area of an entire polygon layer. To do this you need both a polygon layer (usually your field layer) and a set of points containing altitudes for FieldMAP to calculate the surface area from.\r\n\r\nCreating a 3D surface area:\r\n\r\n1. Draw up your fields and map as you would normally.\r\n2. Clear your GPS memory, then go out and mark waypoints in the area that you wish to calculate a 3D surface area for. To do this we recommend taking points at the top and bottom of hills and valleys, and where ever the slope changes. There is no need to label your points. The more points you take, the more accurate the 3D area will be.\r\n3. Download your altitude waypoints into FieldMAP as you would normally.\r\n4. It is a good idea to rename your new points \u2018Altitude points\u2019 or something similar so that you do not get mixed up and select the wrong layer for FieldMAP to use in its calculation.\r\n5. Now is a good time to save your work.\r\n6. \u2018Right mouse click\u2019 on the layer that you want to create a 3D surface area for (e.g.Fields).\r\n7. Select \u2018Calculate 3D areas\u2019.\r\n8. Select your altitude point\u2019s layer to include in the calculation by clicking the checkbox next to the name, then click OK.\r\n9. At this stage FieldMAP may take a while to calculate the 3D surface areas. Don\u2019t worry, this is normal. Just wait for it to finish and you will be able to continue working like normal.\r\n10. If you now click on your polygon layer for which you just created a 3D surface area calculation, you will see in the properties under the Measurements section that there is now a \u2018Total Area\u2019 and a \u2018Total Area 3D\u2019 property.\r\n11. If you change the \u2018Use 3D Areas?\u2019 property to true, the areas displayed in the fields will be the 3D surface area that you just calculated.\r\n12. Save your project to retain these areas.","video":"12-2","category":"FieldMAP","section":"Advanced Operations"},{"title":"Moving an Entire Layer","id":"30","description":"These operations assume a general familiarity with FieldMAP and\r\nFieldMAP\u2019s common operations. You may need to refer to earlier parts of this booklet if you are not very familiar with FieldMAP.\r\n\r\nMoving an Entire Layer\r\n\r\nDue to the inherent inaccuracy of handheld GPS over time, you may find that if you record some fields one day, then go back and record them again next month, the whole field could have shifted by a few metres. This could also be a problem if you record some fields, then later go back and record more to find that they do not line up. To get around this problem, we have created the \u2018Move entire layer\u2019 tool.\r\n\r\nTo use the \u2018Move Entire Layer\u2019 tool to line up your fields:\r\n\r\n1. When you are recording GPS points, mark a waypoint on a \u2018reference point\u2019 e.g. a trough or particular angle post. The next time you go out to record GPS points ensure you mark the \u2018reference point\u2019.\r\n2. Download the new GPS points into FieldMAP as you would normally.\r\n3. When the points are downloaded if the \u2018reference points\u2019 do not line up you will want to move the latest points layer collected. Right click on the new layer you want to move, and then select \u2018Move Entire Layer\u2019.\r\n4. A window will appear where you need to type in the amount by which you want to move your points in each direction (for left or downwards, type a negative sign before the number).\r\n5. Estimate the distance that the layer needs to move to line up the \u2018reference points\u2019, then Click \u2018OK\u2019 and your entire layer will move by this amount. You may need to have several attempts at moving the layer before you get it exactly where you want it.\r\n\r\nBefore moving the layer, use the Ruler tool to find out how far in each direction you need to move the layer.","video":"12-3","category":"FieldMAP","section":"Advanced Operations"},{"title":"Merging Layers","id":"31","description":"These operations assume a general familiarity with FieldMAP and\r\nFieldMAP\u2019s common operations. You may need to refer to earlier parts of this booklet if you are not very familiar with FieldMAP.\r\n\r\nMerging Layers\r\n\r\nSometimes you might want to merge several layers into one (e.g. if you have taken several sets of GPS points that you wish to combine).\r\n\r\nTo merge layers:\r\n\r\n1. Right click on the layer that you want to merge your layers into.\r\n2. Select \u2018Merge Layers into this\u2019.\r\n3. Check (click on) the white box next to any layers that you want to merge into the layer that you right clicked.\r\n4. Press \u2018OK\u2019\r\n5. After the layers are merged you will be asked if you wish to remove the layers that you merged into the first layer. Select \u2018Yes\u2019 or \u2018No\u2019 depending on whether you wish for the layer to stay as a separate layer or not.","video":"12-4","category":"FieldMAP","section":"Advanced Operations"},{"title":"Exporting and Importing as Shapefiles, DXF, and to Google Earth (KML)","id":"32","description":"These operations assume a general familiarity with FieldMAP and\r\nFieldMAP\u2019s common operations. You may need to refer to earlier parts of this booklet if you are not very familiar with FieldMAP.\r\n\r\nExporting as a Shapefile or DXF (AutoCAD)\r\n\r\nIf you have another farm management program you may want to export your map from FieldMAP and import it directly into your farm management program. Each layer can be exported as a shapefile or dxf which will load directly into most other farm mapping or GIS software programs.\r\nTo export a shapefile or dxf:\r\n1. Right-click on the layer you wish to export, click \u2018Export\u2019 then in the sub-menu \u2018Export to Shapefile\u2019 or \u2018Export to dxf\u2019.\r\n2. You will need to specify if you want to export your points with easting\/northing or latitude\/longitude coordinates (WGS1984).\r\n3. Select a location to save your file and type a name, then press \u2018OK\u2019.\r\n4. Your layer has now been exported as a shapefile or dxf and you may import that file into your farm management program.\r\n\r\nView in Google Earth\r\n\r\nIf you do not have the Google Earth software installed on your computer it can be downloaded from the Google Earth website (www.earth.google.com).\r\n1. Right-click on the layer in the layer tree that you wish to export from FieldMAP.\r\n2. Click \u2018View in Google Earth\u2019.\r\n3. Select a location to save your KML file and type a name, then press OK.\r\n4. Your layer has now been exported as a KML file. If you have Google Earth installed on your computer it will automatically start up and display your exported layer.\r\n\r\nQuick Tip:\r\nSome graphics cards have issues trying to display Google Earth at the same time as FieldMAP. If you run into trouble, we suggest exporting a KML file using the method below, then closing FieldMAP before you open Google Earth.\r\n\r\nExport KML File\r\n\r\nExporting to KML files allows you to view all or part of your farm map in Google Earth.\r\n\r\n1. Right click on the layer you wish to export.\r\n2. Click on \u2018Export\u2019-> \u2018Export to Google Earth (KML)\u2019.\r\n3. Select a location to save your KML file and type a name, then press OK.\r\n4. Your layer has now been exported as a KML file.\r\n\r\nImport KML File\r\n1. You will need to have saved a KML file in Google Earth to be able to import it into FieldMAP. To save from Google Earth, right click on a layer and select \u2018Save As\u2026\u2019. Be sure to select save as file type KML in the save dialog box (Change from the default .KMZ file)\r\n2. From FieldMAP, open a new or existing farm map then click \u2018Import\u2019.\r\n3. Browse to the folder containing your KML file, and select your KML file to import.\r\n4. Press \u2018Open\u2019 and your file will load.\r\n5. If you do not see your data after it has loaded, expand the layers tree (press the \u2018+\u2019 button next to your farm name in the top left window) the right click on your imported layer and click \u2018Zoom to Layer\u2019.","video":"12-5","category":"FieldMAP","section":"Advanced Operations"},{"title":"Custom Point Images","id":"33","description":"These operations assume a general familiarity with FieldMAP and\r\nFieldMAP\u2019s common operations. You may need to refer to earlier parts of this booklet if you are not very familiar with FieldMAP.\r\n\r\nCustom Point Images\r\n\r\nYou can create up to 20 custom point types to insert into your maps.\r\n\r\nCreating a custom point image:\r\n\r\n1. To create a custom point you must save an image as a windows bitmap (.bmp) file using a program such as Paint (found under the accessories program in your start menu).\r\n2. Save your images as custom1.bmp, custom2.bmp, etc in \u2018C:\\Program Files\\WMC Technology\\WMCMap\\textures\\texture\u2019\r\n3. You will then be able to use your .bmp image as a point type by selecting that custom point from within FieldMAP.","video":"12-6","category":"FieldMAP","section":"Advanced Operations"},{"title":"Center Pivot Irrigators","id":"34","description":"These operations assume a general familiarity with FieldMAP and\r\nFieldMAP\u2019s common operations. You may need to refer to earlier parts of this booklet if you are not very familiar with FieldMAP.\r\n\r\nCenter-Pivot Irrigators\r\n\r\nFieldMAP allows you to draw full circle and part-circle centre-pivot irrigators.\r\n\r\n1. Click on the \u2018New\u2019 button at the top of the screen, then click on \u2018Centre-Pivot Layer\u2019\r\n2. You will notice a new layer called \u2018New Pivot Layer\u2019 appears at the top of the layer tree. Click on the text that says \u2018New Pivot Layer\u2019 to select it (it will turn blue).\r\n3. Click on \u2018Add\u2019.\r\n4. Click in the position you want to place the centre of your pivot. (You can move it later, so don\u2019t need to place it too accurately to start).\r\n5. A window will appear asking you to enter some information about your irrigator.\r\n\r\n- Enter a start angle of 0 and end angle of 360 to draw a full circle pivot.\r\n\r\n- Enter wheel track radii (distance from centre) to draw in wheel tracks. Enter radius and then click on \u2018Add value\u2019. Repeat this process for each tower.\r\n\r\nQuick Tip:\r\nA handy tip is to put a wheel track at 2m (or 7\u2019) so that you can see where the centre-point of your pivot is.\r\n- Sprinkler tracks and endgun radius is optional.\r\n\r\n4. Click OK to create your irrigator.\r\n5. To move your irrigator, click on \u2018Move\u2019 then move your mouse to the centre of your pivot, then downwards until you see the cursor change to a pen with a black dot. Click and drag to move your irrigator.\r\n6. To modify the spec\u2019s of your irrigator, click on \u2018Select\u2019 and then click on the centre of the irrigator you wish to edit.","video":"12-7","category":"FieldMAP","section":"Advanced Operations"}],"Variable Rate Irrigation":[{"title":"Variable Rate Irrigation (VRI)","id":"46","description":"This section is only applicable to those who have received their FieldMAP software as a component of a Variable Rate Irrigation system.\r\nFor detailed tutorials related to using the VRI functions of FieldMAP and creating VRI irrigation please visit www.precisionirrigation.co.nz.\r\n\r\n9.1. VRI Toolbar\r\n\r\nTo bring up the VRI toolbar click on the \u2018VRI\u2019 button in the \u2018Mode\u2019 toolbar.\r\nThe VRI toolbar (shown above) is where you can access the VRI features of the software. This toolbar takes FieldMAP out of \u2018Edit\u2019 mode and the layer tree will only contain layers directly related to the VRI features of your map such as your VRI Irrigator, application layer and avoid layer. You should see your VRI layer in the layers tree\r\nIf you expand the layer (Click on the + on the left of the layer name), it will show any layers being used by that layer, for example:\r\nEach layer must be \u2018checked\u2019 (ticked) to be able to see it on the map.\r\n\r\n9.1.1. Set the Application Layer and Avoid Layer\r\n\r\nBefore you can define different application depths (or rates) to be applied beneath different parts of the irrigator you must have drawn these areas (or management zones) as polygons in a single layer. Every management zone (polygon) must have an application depth assigned to it, otherwise no water will be applied.\r\nTo create a polygon layer for your irrigation management zones refer to the Section 4: Drawing a Farm Map, choose the appropriate section depending on what you are using to draw the management zones (i.e. GPS points, an aerial image or Google Earth). Alternatively if you have a file you wish to import such as an EM survey map refer to Section 4.5: Importing Maps from Other Programs.\r\nIn this example we are going to use a layer called \u2018EM Areas\u2019 to define the application rates with.\r\n\r\nSetting the application layer:\r\n\r\n1. To set the application layer, ensure you are in mode.\r\n2. In the layer tree click on the irrigator layer you wish to set the application layer for.\r\n3. In the irrigator properties, click the application layer and select the layer you wish to use to define your rates in. In our example below you\u2019ll see we set it to \u2018EM Areas\u2019.\r\nIt is possible to have multiple application layers to set irrigation plans for different situations. Create the application layers as individual layers. Switch between the layers when creating different plans by changing the \u2018ApplicationLayer\u2019 property in the VRI properties box.\r\nYou can save the different configurations you create.\r\nTo copy a field (polygon) layer you can export it to a shapefile and then import it again, however this will not copy across the application data you have defined.\r\nSetting the avoid layer:\r\n\r\n1. To set the avoid layer, ensure you are in mode.\r\n2. In the layer tree click on the irrigator layer you wish to set the avoid layer for.\r\n3. In the irrigator properties, click the avoid layer and select the layer you wish to avoid watering. In our example above you\u2019ll see we set it to \u2018Avoid Areas\u2019.\r\nThe difference between setting an avoid area and simply setting an area to 0 is that on the boundary of an area set at 0 and an area set at some other depth, the sprinkler will pulse at the average percentage of what is being instructed beneath the footprint of the sprinkler. For an avoid area, as soon as any of the footprint reaches the avoid area, the valve will shut off. This is critical for keeping irrigation off sensitive areas.\r\n\r\n9.1.2. Define Rates\r\n\r\nClick on \u2018Define Rates\u2019 to set the application rates of individual polygons in your application layer.\r\n\r\nTo define the rates:\r\n\r\n1. Put FieldMAP in \u2018VRI\u2019 mode and select the VRI irrigator you wish to work with in the layer tree.\r\n2. Ensure the correct layer is selected for \u2018ApplicationLayer\u2019 in the properties.\r\n3. Click on the \u2018Define Rates\u2019 button.\r\n4. Select an area by clicking on a polygon. Once an area has been selected the follow window will be displayed.\r\n5. This window is where you set the application depth. To do this, enter the desired rate into the window then press \u2018OK\u2019.\r\n6. The \u2018Change for all polygons named \u2018xxx\u2019\u2019 checkbox is used when changing an application rate for multiple areas with the same name. In this example, when checked all areas named \u2018Zone 2\u2019 will have a 5mm application rate applied.\r\n7. Repeat until all polygons (management zones) under the irrigator have been defined.\r\n8. Refer to Section 'Application Types Available' for different ways the file can be configured to apply irrigation such as percent based and depth based options.\r\n\r\nThe fields will change colour in relation to the application rates that you apply. White signifies no water and the darkness of the blue indicates the depth of application.\r\n\r\nNotes on defining application depth:\r\n\r\nSprinklers are pulsed at an average of the rates defined inside the footprint of the sprinkler. For example, a sprinkler exactly half way over the boundary of a 0mm and a 10mm area will be applying 5mm.\r\nDefining -1mm for an area will mean that a sprinkler ignores the rate in that area completely while averaging, until the entire sprinkler footprint is in the -1mm area, where it will then be turned completely off. For example, a sprinkler that had 1% of its coverage in a 10mm area and 99% in a -1mm area will still be\r\napplying 10mm. When 100% of the footprint is in -1mm area, it will be turned off completely.\r\n\r\n9.1.3. Application Types Available\r\n\r\nThere are several application type modes available to choose from when setting up your plan. This is done in the \u2018ApplicationType\u2019 property for the VRI Irrigator. The options are:\r\n\r\nFull VRI: With this option you set the depth you want to apply in all areas and the VRI system controls the speed of the machine and pulsing of valves to achieve the desired depths. In this mode, speed on your irrigator\u2019s panel must be set to 100%, the VRI controller will interrupt the speed signal to control the end tower speed.\r\n\r\nSimple On Off: This mode will allow sprinklers to be either switched on or off. They will not pulse. This mode is generally used for irrigators with only part of the machine controlled to turn off sprinklers over sensitive areas, or for machines with big guns along the top where they are not to be pulsed. In this mode speed and depth are controlled on your irrigator\u2019s panel.\r\n\r\nVRI Ignore Flow Rates: This mode works very similarly to the Full VRI mode, however if the sprinkler chart is such that there are sprinklers that are nozzled so that the application is not very uniform, Full VRI will pulse all of the sprinklers to even out the application and gain greater uniformity. In doing this the machine has to slow down to compensate for less water being applied while pulsing. For systems where return time needs to be as short as possible \u2018VRI Ignore Flow Rates\u2019 may be desirable as uniformity correction pulsing is turned off. In this mode, speed on your irrigator\u2019s panel must be set to 100%, the VRI controller will interrupt the speed signal to control the end tower speed.\r\n\r\nVRI Percent Based: This mode allows you to set different areas as a percentage of 100% of water to be applied, the application depth is set on the irrigator controller. In this mode, the irrigator speed is controlled by the irrigator\u2019s controller according to the depth you set and the VRI system pulses valves to reduce the amount of water\r\napplied in areas you set. This option requires only the one plan to be loaded in the VRI controller (additional plans can be loaded if desired) and the speed\/depth set in the irrigator controller. The disadvantage of this method is that, for example, if for one area you set 50% of water to be applied along the entire length of the irrigator, the pivot will continue at the speed you set and pulse all valves at 50%. This is inefficient both pump and time-wise, Full VRI would be a more efficient option in this case. In this mode, speed and depth (in areas set at 100%) are controlled on your irrigator\u2019s panel.\r\n\r\n9.1.4. Calculate + Upload Button\r\n\r\nClicking this button will process all the input data to create the application plan to be used on the irrigator and save it either on your hard-drive or a USB stick. Alternatively, if you have a wireless connection to the irrigator you can upload the plan directly. You will need to \u2018Calculate + Upload\u2019 each plan you wish to use on your irrigator.","video":"13-1","category":"FieldMAP","section":"Variable Rate Irrigation"},{"title":"VRI Toolbar in FieldMAP","id":"40","description":"This tutorial gives an overview of the VRI toolbar in FieldMAP coving some features like the application and avoid layers as well as how to define application rates.\n","video":"13-1","category":"FieldMAP","section":"Variable Rate Irrigation"},{"title":"Defining Application Rates","id":"51","description":"This tutorial shows you how to define different application rates for your polygons. ","video":"rates","category":"FieldMAP","section":"Variable Rate Irrigation"},{"title":"Generating VRI Plans","id":"47","description":"Once the rates and avoid areas have been set up, the last step is to upload the data to the irrigator. This tutorial shows you how to save your new plan to a USB flash drive, upload directly, or upload to FieldMAP Online.","video":"plans","category":"FieldMAP","section":"Variable Rate Irrigation"},{"title":"Adding Wheel Tracks","id":"49","description":"This tutorial shows you how to draw in wheel tracks, and how to reduce the amount of irrigation applied to these tracks.","video":"wheel tracks","category":"FieldMAP","section":"Variable Rate Irrigation"},{"title":"VRI Simulation","id":"48","description":"Activate\/Adjust Simulation Speed\n\nOnce you have defined the application depths of the management zones for your VRI plan, you can choose to simulate your VRI Irrigator in FieldMAP.\n\n1. Ensure you are in VRI mode.\n2. Select your Irrigator from the layers panel.\n3.Find the the simulation speed property, and alter its value to watch the simulation at your desired speed. (We recommend a value between 5 and 10 to easily see the sprinklers pulsing.)\n\nChange the Current Angle\n\nThe 'current angle' property can be adjusted to move the irrigator to a desired position. Simply enter in the angle remembering 0-degrees is at the 12oclock position.\n\nShow Total Flow\n\nYou can also adjust the 'show total flow' property to display the flow rate at the current position in its cycle. This is handy to ensure the flow rate is within the range of your pumps capacity.","video":"13-3","category":"FieldMAP","section":"Variable Rate Irrigation"},{"title":"Endgun Setup","id":"50","description":"This tutorial shows you how to set up an endgun in FieldMAP.","video":"endgun","category":"FieldMAP","section":"Variable Rate Irrigation"}],"VRI Controller on Irrigator":[{"title":"Overview Tab","id":"43","description":"This tutorial explains the overview tab of the Precision Irrigation controller.","video":"overviewtab","category":"FieldMAP","section":"VRI Controller on Irrigator"},{"title":"Plan Tab","id":"44","description":"This tutorial explains the plan tab of the Precision Irrigation controller.","video":"plantab","category":"FieldMAP","section":"VRI Controller on Irrigator"},{"title":"Status Tab","id":"45","description":"This tutorial explains the status tab of the Precision Irrigation controller.","video":"statustab","category":"FieldMAP","section":"VRI Controller on Irrigator"}]}}